I figured I would Follow up what Jharis did here, and ask about Warriors. I can't guess I will get as much flak about being as OP as a lock. (Try Dueling Nepthys, I don't do any better) None the less once at 70, and Geared very few things do as well in PvP as an Arms warrior. And if you spec swords your instance Damage is through the roof. (Not to mention fury the actual Raiding Spec) And if you so feel the urge, we even make the best Raid Tanks. Anyways, for those still reading, please list the following.
1. Something over-powered about warriors
2. Something under-powered about warriors
3. A cosmetic change
1. Improved Intercept + 4 Pieces of Glads = 15 Second Intercept cool-down. Makes us almost impervious to kiting. This with the fact that an Arms warrior in your face is dealing 2.5k MS crits means not much survives.
2. Each tree's Viability is far too Specific. Arms: Only good for PvP. (Raid damage is tolerable once geared, but you have zero Aggro-mitigation) Fury: Good Raid DPS, miserable for PvP. Prot: You tank well. no more, no less.
3. Tauren Warriors need those bug telephone pole looking clubs from WC3!
Mass Resurre...
Guild Level 25