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#417202 Apr 29, 2008 at 05:15 AM
Noble
113 Posts
#417246 Apr 29, 2008 at 05:32 AM
Magister
287 Posts
I know very little of the inner workings of the rogue. However, all of the end talents selected seem pretty good but I couldn't say if there were better ones to take it things were re-shuffled. I've always liked preparation (in theory anyway - not sure how it works out in practice).
#417264 Apr 29, 2008 at 05:38 AM
Noble
113 Posts
Yeah i was havin funn
I was thinkin that about the final few moves in each spec
but i thought why no upgarde all thier main moves and blah blah
not my class, just thought id make one smile
#417459 Apr 29, 2008 at 06:59 AM
Friends of S...
75 Posts
while that build is a really good build i would either go deeper into combat for increased crit with daggers or get rid of punctioring wounds and put them into either poisons or avoid getting cold blood and go further down combat or subtelty. but its actually a really nice hybrid build if u going to use MH dagger and off hand sword.
Alisya Estella Arquen
#421061 May 01, 2008 at 03:30 AM
Sentry
68 Posts
That build really isn't trying for anything specific, it's a bit too spread out unfortunately, rogue needs to focus on one main thing, and have something else to back it up with. Kinda like a 41/20/0 hybrid scheme. If there's about that amount in your trees, the rogue should have enough focus to push out a lot of DPS. Plus the end talents are pretty much necessary O.o because all of them are kick ass (I guess Mutilation is good if you go Assassination, but who the hell does that?)
One of these days Alice... (X.x)0==('.'Q) POW Right in the Kisser!
#424310 May 03, 2008 at 04:24 AM
Noble
113 Posts
yeah but for the most basic stuff it helps.
see idont play em so i wouldnt know, which comes in handy