Sooo…after having had a BG-inspired QQ temper tantrum (me? Never…) I found myself on my old server playing my warlock. This is a server where we still slaughter in AB and have 5 second AV queue times. I believe the time has come to start the process of bring my warlock to Lightninghoof but only after spending time getting a living smackdown of this easy smeasy honor.
To this end I am looking for a good warlock build. Affliction has my heart as far as warlock trees go. I like the idea of playing a warlock with powerful curses, fears, and life draining abilities. I also like ending some fights with more mana and health than I started with. I am playing around with a few different builds and am interested in getting feedback.
1. Affliction/Ruin build
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http://www.worldofwarcraft.com/info/classes/warlock/talents.html?2501022512230115512000000000000000000000000505000512200010000000
Deep affliction without the unstable affliction. The remaining points go over to destruction to get ruin and some other goodies. This warlock is restricted to shadow damage but is more versatile than a typical affliction warlock in that he has powerful shadowbolts. His DoTs can be dispelled but I find when someone does this I can just switch over to SBs while they are occupied with dispelling. Another version of this drops points from contagion and puts the remaining in imp curse of agony and 3/5 in demonic embrace (or 5/5 in demonic embrace).
2. SM/Emberstone
http://www.worldofwarcraft.com/info/classes/warlock/talents.html?1500220512230115000000000000000000000000000505000512200510500000
This is something of an evolution of the oldschool SM/Ruin build – giving the warlock flexibility in terms of using both shadow and fire. Powerful Dots, shadowbolts, and you can set people on fire. What isn’t to love about that? The warlock’s dots are easier to dispel and no improved howl of terror, which is kind of sad. This is not a huge pvp build but I like the dual fire/shadow for protection against spell school locking. There is some flexibility here in terms of spreading points. Points can be taken from either SM or emberstone to give 31 to affliction (for dark pact) or 31 to destruction (for conflagrate).
3. Deep Affliction/Shadowburn
http://www.worldofwarcraft.com/info/classes/warlock/talents.html?2502022512230115512010350000000000000000000505000010000000000000
This build grabs unstable affliction and shadowburn. The remaining 8-9 points can go anywhere. I do not see much reason to dump any more points into affliction so demo seems alright in order to grab demonic embrace and imp imp. Imp? Yes imp. He’s going to be out most of the time so might as well.
Any suggestions? Destruction looks fun too. Maybe I should try that instead….hmmm….
Mass Resurre...
Guild Level 25